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Litany of the Cursed - User Interface: Inventory Menu

I designed a User Interface for a class capstone project. It began with a lot of different ideas in terms of colors, textures, and styles stemming from Mayan culture. The Character shown in the inventory menu is concept art by Rexcy Jones. It was later replaced with a 3D model of the character.

Final in-game Inventory Menu

Final in-game Inventory Menu

Final in-game Inventory Menu

Final in-game Inventory Menu

User Interface: Inventory Menu Version 3 (FINAL CONCEPT)

User Interface: Inventory Menu Version 3 (FINAL CONCEPT)

User Interface: Inventory Menu Version 2

User Interface: Inventory Menu Version 2

User Interface: Inventory Menu Version 1

User Interface: Inventory Menu Version 1

Modular Parts_1_V1

Modular Parts_1_V1

Modular Parts_1_V2

Modular Parts_1_V2

Modular Parts_2_V1

Modular Parts_2_V1

Modular Parts_V3

Modular Parts_V3

Final Revisions to Menu tabs.

Final Revisions to Menu tabs.

Dialogue box revision.

Dialogue box revision.

Finalized designs of the Talisman slots for equipment and player.

Finalized designs of the Talisman slots for equipment and player.